This project was a workshop in that I participated in a web training in which I implemented the Pomodoro method. The application consists of a 25-minute timer that, when reset, a physical challenge will appear for the user. After completing the challenge, the user signals that he has completed and will receive an amount of experience that is used to level up on the platform. In this way, the user practices work breaks with an incentive to level up in the game!
Moveit
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